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/**************************************************************************** |
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** |
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** This file may be used under the terms of the GNU Lesser General Public |
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** In addition, as a special exception, Nokia gives you certain additional |
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** GNU General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU General |
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** Alternatively, this file may be used in accordance with the terms and |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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|
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#include "qsystemsemaphore.h" |
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#include "qsystemsemaphore_p.h" |
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#include <qglobal.h> |
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|
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QT_BEGIN_NAMESPACE |
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|
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#ifndef QT_NO_SYSTEMSEMAPHORE |
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|
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/*! |
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\class QSystemSemaphore |
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\since 4.4 |
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|
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\brief The QSystemSemaphore class provides a general counting system semaphore. |
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|
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A semaphore is a generalization of a mutex. While a mutex can be |
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locked only once, a semaphore can be acquired multiple times. |
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Typically, a semaphore is used to protect a certain number of |
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identical resources. |
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|
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Like its lighter counterpart QSemaphore, a QSystemSemaphore can be |
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accessed from multiple \l {QThread} {threads}. Unlike QSemaphore, a |
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QSystemSemaphore can also be accessed from multiple \l {QProcess} |
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{processes}. This means QSystemSemaphore is a much heavier class, so |
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if your application doesn't need to access your semaphores across |
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multiple processes, you will probably want to use QSemaphore. |
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|
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Semaphores support two fundamental operations, acquire() and release(): |
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|
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acquire() tries to acquire one resource. If there isn't a resource |
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available, the call blocks until a resource becomes available. Then |
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the resource is acquired and the call returns. |
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|
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release() releases one resource so it can be acquired by another |
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process. The function can also be called with a parameter n > 1, |
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which releases n resources. |
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|
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A system semaphore is created with a string key that other processes |
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can use to use the same semaphore. |
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|
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Example: Create a system semaphore |
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\snippet doc/src/snippets/code/src_corelib_kernel_qsystemsemaphore.cpp 0 |
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|
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A typical application of system semaphores is for controlling access |
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to a circular buffer shared by a producer process and a consumer |
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processes. |
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|
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\section1 Platform-Specific Behavior |
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|
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When using this class, be aware of the following platform |
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differences: |
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|
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\bold{Windows:} QSystemSemaphore does not own its underlying system |
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semaphore. Windows owns it. This means that when all instances of |
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QSystemSemaphore for a particular key have been destroyed, either by |
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having their destructors called, or because one or more processes |
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crash, Windows removes the underlying system semaphore. |
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|
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\bold{Unix:} |
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|
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\list |
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\o QSystemSemaphore owns the underlying system semaphore |
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in Unix systems. This means that the last process having an instance of |
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QSystemSemaphore for a particular key must remove the underlying |
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system semaphore in its destructor. If the last process crashes |
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without running the QSystemSemaphore destructor, Unix does not |
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automatically remove the underlying system semaphore, and the |
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semaphore survives the crash. A subsequent process that constructs a |
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QSystemSemaphore with the same key will then be given the existing |
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system semaphore. In that case, if the QSystemSemaphore constructor |
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has specified its \l {QSystemSemaphore::AccessMode} {access mode} as |
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\l {QSystemSemaphore::} {Open}, its initial resource count will not |
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be reset to the one provided but remain set to the value it received |
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in the crashed process. To protect against this, the first process |
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to create a semaphore for a particular key (usually a server), must |
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pass its \l {QSystemSemaphore::AccessMode} {access mode} as \l |
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{QSystemSemaphore::} {Create}, which will force Unix to reset the |
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resource count in the underlying system semaphore. |
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|
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\o When a process using QSystemSemaphore terminates for |
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any reason, Unix automatically reverses the effect of all acquire |
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operations that were not released. Thus if the process acquires a |
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resource and then exits without releasing it, Unix will release that |
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resource. |
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|
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\o Symbian: QSystemSemaphore behaves the same as Windows semaphores. |
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In other words, the operating system owns the semaphore and ignores |
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QSystemSemaphore::AccessMode. |
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|
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\endlist |
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|
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\sa QSharedMemory, QSemaphore |
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*/ |
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|
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/*! |
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Requests a system semaphore for the specified \a key. The parameters |
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\a initialValue and \a mode are used according to the following |
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rules, which are system dependent. |
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|
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In Unix, if the \a mode is \l {QSystemSemaphore::} {Open} and the |
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system already has a semaphore identified by \a key, that semaphore |
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is used, and the semaphore's resource count is not changed, i.e., \a |
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initialValue is ignored. But if the system does not already have a |
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semaphore identified by \a key, it creates a new semaphore for that |
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key and sets its resource count to \a initialValue. |
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|
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In Unix, if the \a mode is \l {QSystemSemaphore::} {Create} and the |
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system already has a semaphore identified by \a key, that semaphore |
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is used, and its resource count is set to \a initialValue. If the |
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system does not already have a semaphore identified by \a key, it |
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creates a new semaphore for that key and sets its resource count to |
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\a initialValue. |
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|
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In QNX, if the \a mode is \l {QSystemSemaphore::} {Create} and the |
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system already has a semaphore identified by \a key, that semaphore |
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will be deleted and the new one will be created for that key with |
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a resource count set to \a initialValue. |
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|
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In Windows and in Symbian, \a mode is ignored, and the system always tries to |
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create a semaphore for the specified \a key. If the system does not |
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already have a semaphore identified as \a key, it creates the |
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semaphore and sets its resource count to \a initialValue. But if the |
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system already has a semaphore identified as \a key it uses that |
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semaphore and ignores \a initialValue. |
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|
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The \l {QSystemSemaphore::AccessMode} {mode} parameter is only used |
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in Unix systems to handle the case where a semaphore survives a |
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process crash. In that case, the next process to allocate a |
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semaphore with the same \a key will get the semaphore that survived |
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the crash, and unless \a mode is \l {QSystemSemaphore::} {Create}, |
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the resource count will not be reset to \a initialValue but will |
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retain the initial value it had been given by the crashed process. |
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|
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\sa acquire(), key() |
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*/ |
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QSystemSemaphore::QSystemSemaphore(const QString &key, int initialValue, AccessMode mode) |
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: d(new QSystemSemaphorePrivate) |
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{ |
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setKey(key, initialValue, mode); |
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} |
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|
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/*! |
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The destructor destroys the QSystemSemaphore object, but the |
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underlying system semaphore is not removed from the system unless |
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this instance of QSystemSemaphore is the last one existing for that |
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system semaphore. |
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|
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Two important side effects of the destructor depend on the system. |
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In Windows, if acquire() has been called for this semaphore but not |
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release(), release() will not be called by the destructor, nor will |
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the resource be released when the process exits normally. This would |
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be a program bug which could be the cause of a deadlock in another |
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process trying to acquire the same resource. In Unix, acquired |
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resources that are not released before the destructor is called are |
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automatically released when the process exits. |
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*/ |
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QSystemSemaphore::~QSystemSemaphore() |
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{ |
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d->cleanHandle(); |
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} |
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|
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/*! |
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\enum QSystemSemaphore::AccessMode |
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|
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This enum is used by the constructor and setKey(). Its purpose is to |
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enable handling the problem in Unix implementations of semaphores |
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that survive a crash. In Unix, when a semaphore survives a crash, we |
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need a way to force it to reset its resource count, when the system |
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reuses the semaphore. In Windows and in Symbian, where semaphores can't survive a |
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crash, this enum has no effect. |
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|
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\value Open If the semaphore already exists, its initial resource |
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count is not reset. If the semaphore does not already exist, it is |
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created and its initial resource count set. |
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|
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\value Create QSystemSemaphore takes ownership of the semaphore and |
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sets its resource count to the requested value, regardless of |
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whether the semaphore already exists by having survived a crash. |
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This value should be passed to the constructor, when the first |
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semaphore for a particular key is constructed and you know that if |
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the semaphore already exists it could only be because of a crash. In |
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Windows and in Symbian, where a semaphore can't survive a crash, Create and Open |
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have the same behavior. |
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*/ |
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|
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/*! |
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This function works the same as the constructor. It reconstructs |
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this QSystemSemaphore object. If the new \a key is different from |
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the old key, calling this function is like calling the destructor of |
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the semaphore with the old key, then calling the constructor to |
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create a new semaphore with the new \a key. The \a initialValue and |
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\a mode parameters are as defined for the constructor. |
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|
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\sa QSystemSemaphore(), key() |
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*/ |
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void QSystemSemaphore::setKey(const QString &key, int initialValue, AccessMode mode) |
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{ |
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if (key == d->key && mode == Open) |
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return; |
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d->error = NoError; |
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d->errorString = QString(); |
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#if !defined(Q_OS_WIN) && !defined(Q_OS_SYMBIAN) && !defined(QT_POSIX_IPC) |
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// optimization to not destroy/create the file & semaphore |
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if (key == d->key && mode == Create && d->createdSemaphore && d->createdFile) { |
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d->initialValue = initialValue; |
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d->unix_key = -1; |
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d->handle(mode); |
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return; |
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} |
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#endif |
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d->cleanHandle(); |
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d->key = key; |
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d->initialValue = initialValue; |
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// cache the file name so it doesn't have to be generated all the time. |
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d->fileName = d->makeKeyFileName(); |
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d->handle(mode); |
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} |
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|
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/*! |
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Returns the key assigned to this system semaphore. The key is the |
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name by which the semaphore can be accessed from other processes. |
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|
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\sa setKey() |
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*/ |
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QString QSystemSemaphore::key() const |
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{ |
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return d->key; |
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} |
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|
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/*! |
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Acquires one of the resources guarded by this semaphore, if there is |
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one available, and returns true. If all the resources guarded by this |
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semaphore have already been acquired, the call blocks until one of |
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them is released by another process or thread having a semaphore |
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with the same key. |
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|
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If false is returned, a system error has occurred. Call error() |
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to get a value of QSystemSemaphore::SystemSemaphoreError that |
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indicates which error occurred. |
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|
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\sa release() |
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*/ |
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bool QSystemSemaphore::acquire() |
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{ |
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return d->modifySemaphore(-1); |
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} |
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|
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/*! |
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Releases \a n resources guarded by the semaphore. Returns true |
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unless there is a system error. |
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|
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Example: Create a system semaphore having five resources; acquire |
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them all and then release them all. |
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|
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\snippet doc/src/snippets/code/src_corelib_kernel_qsystemsemaphore.cpp 1 |
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|
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This function can also "create" resources. For example, immediately |
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following the sequence of statements above, suppose we add the |
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statement: |
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|
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\snippet doc/src/snippets/code/src_corelib_kernel_qsystemsemaphore.cpp 2 |
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|
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Ten new resources are now guarded by the semaphore, in addition to |
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the five that already existed. You would not normally use this |
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function to create more resources. |
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|
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\sa acquire() |
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*/ |
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bool QSystemSemaphore::release(int n) |
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{ |
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if (n == 0) |
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return true; |
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if (n < 0) { |
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qWarning("QSystemSemaphore::release: n is negative."); |
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return false; |
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} |
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return d->modifySemaphore(n); |
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} |
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|
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/*! |
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Returns a value indicating whether an error occurred, and, if so, |
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which error it was. |
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|
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\sa errorString() |
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*/ |
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QSystemSemaphore::SystemSemaphoreError QSystemSemaphore::error() const |
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{ |
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return d->error; |
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} |
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|
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/*! |
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\enum QSystemSemaphore::SystemSemaphoreError |
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|
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\value NoError No error occurred. |
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|
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\value PermissionDenied The operation failed because the caller |
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didn't have the required permissions. |
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|
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\value KeyError The operation failed because of an invalid key. |
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|
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\value AlreadyExists The operation failed because a system |
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semaphore with the specified key already existed. |
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|
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\value NotFound The operation failed because a system semaphore |
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with the specified key could not be found. |
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|
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\value OutOfResources The operation failed because there was |
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not enough memory available to fill the request. |
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|
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\value UnknownError Something else happened and it was bad. |
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*/ |
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|
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/*! |
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Returns a text description of the last error that occurred. If |
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error() returns an \l {QSystemSemaphore::SystemSemaphoreError} {error |
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value}, call this function to get a text string that describes the |
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error. |
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|
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\sa error() |
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*/ |
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QString QSystemSemaphore::errorString() const |
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{ |
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return d->errorString; |
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} |
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|
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#endif // QT_NO_SYSTEMSEMAPHORE |
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|
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QT_END_NAMESPACE |